Activated Blackstone Fortress
Type
Defence
Speed
10 cm
Turns
Special
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
| |
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
Shields
6
Armour
6+
Turrets
0
| Armament |
Range/Speed |
Firepower/Str |
Fire Arc |
| Warp cannons |
90 cm |
8 |
All around |
Special: - A Blackstone Fortress cannot go onto special orders but is assumed to automatically pass all other Leadership tests it is required to make.
- The Blackstone Fortress can move up to 10 cm in any direction in the movement phase: it does not turn like a normal ship.
- It has no crew and so does not add a D6 to its boarding score during a boarding action.
- Super-Mega-Death Shot (not while crippled): after two turns without moving or firing it stays still and fires in the next shooting phase - trace a straight line 90 cm from its stem with the Nova Cannon template. Any ship, friend or foe, whose stem touches the template takes 8 lance shots ignoring shields and similar mechanisms; a ship whose stem touches the centre is destroyed. In Exterminatus, from the low orbit table, the planet is destroyed on a 2+. Up to three Fortresses never further apart than the template's diameter may combine the shot: each extra Fortress adds 90 cm of range and 8 lance shots. While charging, ordnance and escorts touching the area between them are destroyed; a capital ship touching it takes 8 lance shots per charging Fortress (no shields, no Brace), and each Fortress then takes D6 hits, cannot move or shoot next turn and must recharge.
Printed from https://ships.battlefleet-game.org ·
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