‘Bastion’ Commerce Vessel
Type
Cruiser
Speed
20 cm
Turns
45°
Shields
2
Armour
6+ front / 5+
Turrets
2
| Armament |
Range/Speed |
Firepower/Str |
Fire Arc |
| Port weapons battery |
30 cm |
6 |
Left |
| Starboard weapons battery |
30 cm |
6 |
Right |
| Port lance battery |
60 cm |
2 |
Left |
| Starboard lance battery |
60 cm |
2 |
Right |
| Prow weapons battery |
45 cm |
8 |
Front |
| Prow cutting beam |
15 cm |
Special (max. 8) |
Front |
| Dorsal launch bays |
Fighters: 30 cm / Bombers: 20 cm / Assault boats: 30 cm / Torpedoes: 30 cm |
3 squadrons / 4 |
– / All round |
Special: - Demiurg Bastion class ships are heavily automated and count their Ld value as 9 at the start of the battle. The Bastion’s Ld will drop by -1 for each point of damage the Bastion suffers, but its Ld value will not drop any further than 5.
- Bridge smashed critical hits will not inflict additional Leadership loss on a Demiurg ship, but instead cause an extra point of damage (and possible attendant Ld loss) on the vessel.
- A Bastion class vessel is worth 255 Victory points normally but in a pure Demiurg fleet or one fighting against Orks it is worth 300 Victory points instead to reflect its extra determination. This does not affect its starting point cost.
- Demiurg ‘Bastion’ class vessels cannot employ Come to New Heading orders.
- The dorsal launch bays may launch either attack craft or torpedoes if reloaded but may not launch both attack craft and torpedoes in the same turn.
Printed from https://ships.battlefleet-game.org ·
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