‘Citadel’ Commerce Vessel
185 pts
Demiurg
| Type/Hits | Speed | Turns | Shields | Armour | Turrets |
|---|---|---|---|---|---|
| Cruiser/6 | 20 cm | 45° | 2 | 6+ front / 5+ | 3 |
| Armament | Range/Speed | Firepower/Str | Fire Arc |
|---|---|---|---|
| Port weapons battery | 30 cm | 6 | Left |
| Starboard weapons battery | 30 cm | 6 | Right |
| Prow weapons battery | 45 cm | 8 | Front |
| Prow cutting beam | 15 cm | Special (max. 8) | Front |
| Dorsal torpedo silos | 30 cm | 4 | All round |
Special
• Demiurg Citadel class ships are heavily automated and count their Ld value as 9 at the start of the battle. The Citadel’s Ld will drop by -1 for each point of damage it suffers, but its Ld value will not drop any further than 5.
• Bridge smashed critical hits will not inflict additional Leadership loss on a Demiurg ship, but instead cause an extra point of damage (and possible attendant Ld loss) on the vessel.
• A Citadel class vessel is worth 185 Victory points normally but in a pure Demiurg fleet or one fighting against Orks it is worth 200 Victory points instead to reflect its extra determination. This does not affect its starting point cost.
• Demiurg ‘Citadel’ class vessels cannot employ Come to New Heading special orders.
• Bridge smashed critical hits will not inflict additional Leadership loss on a Demiurg ship, but instead cause an extra point of damage (and possible attendant Ld loss) on the vessel.
• A Citadel class vessel is worth 185 Victory points normally but in a pure Demiurg fleet or one fighting against Orks it is worth 200 Victory points instead to reflect its extra determination. This does not affect its starting point cost.
• Demiurg ‘Citadel’ class vessels cannot employ Come to New Heading special orders.