‘Stronghold’ Commerce Vessel
Type
Battleship
Speed
15 cm
Turns
45°
Shields
4
Armour
6+ front / 5+
Turrets
4
| Armament |
Range/Speed |
Firepower/Str |
Fire Arc |
| Port weapons battery |
30 cm |
12 |
Left |
| Starboard weapons battery |
30 cm |
12 |
Right |
| Port lance battery |
60 cm |
3 |
Left |
| Starboard lance battery |
60 cm |
3 |
Right |
| Prow weapons battery |
45 cm |
14 |
Front |
| Prow cutting beam |
15 cm |
Special (max. 8) |
Front |
| Dorsal torpedo silos |
30 cm |
6 |
All round |
| Dorsal launch bays |
Fighters: 30 cm / Bombers: 20 cm / Assault boats: 30 cm |
3 squadrons |
– |
Special: - Demiurg Stronghold class ships are heavily automated and count their Ld value as 10 at the start of the battle. The Stronghold's Ld will drop by -1 for each point of damage it suffers, but its Ld value will not drop any further than 5.
- Bridge smashed critical hits will not inflict additional Leadership loss on a Demiurg ship, but instead cause an extra point of damage (and possible attendant Ld loss) on the vessel.
- A Stronghold class vessel is worth 350 Victory points normally but in a pure Demiurg fleet or one fighting against Orks it is worth 400 Victory points instead to reflect its extra determination. This does not affect its starting point cost.
- Demiurg ‘Stronghold’ class vessels cannot employ Come to New Heading orders.
Printed from https://ships.battlefleet-game.org ·
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