Shadowhunter
40 pts
Eldar
| Type/Hits | Speed | Turns | Shields | Armour | Turrets |
|---|---|---|---|---|---|
| Escort/1 | 15/20/30 cm | Special | Holofields | 4+ | 0 |
| Armament | Range/Speed | Firepower/Str | Fire Arc |
|---|---|---|---|
| Prow weapons battery | 30 cm | 3 | Front |
| Prow shadow lance | 30 cm | 1 | Front |
Special
• Shadowhunters are so nimble that they can even pursue attack craft with ease, harrying the smaller vessels with an agility impossible for other escorts. When coming in base contact with any attack craft, they may re-roll a failed holofield save (the second roll stands). This effect only works against attack craft, and markers that behave only as fighters are still ignored normally.
• Due to their extremely small size and crew complement, Shadowhunters cannot initiate boarding actions.
• A ship that successfully boards a Shadowhunter gains a +1 modifier in addition to any other modifiers.
• All hit and run attacks against Shadowhunters add +1 to their roll.
• Due to their extremely small size and crew complement, Shadowhunters cannot initiate boarding actions.
• A ship that successfully boards a Shadowhunter gains a +1 modifier in addition to any other modifiers.
• All hit and run attacks against Shadowhunters add +1 to their roll.