Endeavour Class Light Cruiser (Bakka)
115 pts
Imperial Navy
| Type/Hits | Speed | Turns | Shields | Armour | Turrets |
|---|---|---|---|---|---|
| Cruiser/6 | 20 cm | 90Β° | 1 | 5+ | 3 |
| Armament | Range/Speed | Firepower/Str | Fire Arc |
|---|---|---|---|
| Port weapons battery | 30 cm | 6 | Left |
| Starboard weapons battery | 30 cm | 6 | Right |
| Prow weapons battery | 30 cm | 2 | Left/βfront/βright |
| Prow torpedoes | 30 cm | 2 | Front |
Special
- Their turret strength is 3 as part of their basic profile and point cost. This does not affect their ability to take an additional turret as part of Battlefleet Bakka.
- The specifications for these vessels relied heavily on a degree of compartmentalization that proved too cumbersome for later ship designs. However, this results in the Endeavour light cruisers getting a +1 to their dice roll when defending against a boarding action.
- Their turret strength is 3 as part of their basic profile and point cost. This does not affect their ability to take an additional turret as part of Battlefleet Bakka.
- The specifications for these vessels relied heavily on a degree of compartmentalization that proved too cumbersome for later ship designs. However, this results in the Endeavour light cruisers getting a +1 to their dice roll when defending against a boarding action.
Options
- May increase the prow armour to 6+ for no additional cost. However, if this option is taken, the turning radius of these vessels is reduced to 45 degrees.
- If the prow armour is increased, the ship may also take a power ram for +5 points, if it is part of an Imperial Navy, Adeptus Mechanicus, Inquisition, or Rogue Trader fleet list. This does not count as a separate refit. Ships so equipped impart one automatic hit during a successful ram on a target vessel before rolling for hits inflicted.
- May increase the prow armour to 6+ for no additional cost. However, if this option is taken, the turning radius of these vessels is reduced to 45 degrees.
- If the prow armour is increased, the ship may also take a power ram for +5 points, if it is part of an Imperial Navy, Adeptus Mechanicus, Inquisition, or Rogue Trader fleet list. This does not count as a separate refit. Ships so equipped impart one automatic hit during a successful ram on a target vessel before rolling for hits inflicted.