Exorcist Class Grand Cruiser
Type
Grand Cruiser
Speed
20 cm
Turns
45°
Shields
3
Armour
5+
Turrets
3
| Armament |
Range/Speed |
Firepower/Str |
Fire Arc |
| Port weapons battery |
45 cm |
8 |
Left |
| Starboard weapons battery |
45 cm |
8 |
Right |
| Port launch bays |
Furies: 30 cm / Starhawks: 20 cm / (Sharks: 30 cm) |
2 squadrons |
– |
| Starboard launch bays |
Furies: 30 cm / Starhawks: 20 cm / (Sharks: 30 cm) |
2 squadrons |
– |
Special: - The Exorcist class grand cruiser completely ignores prow critical damage, regardless of the cause. If any critical damage rolled against the table results in a Prow Armament Damaged critical hit, it is assumed the critical damage did not take place, and it does not move up to the next higher critical damage. If the critical damage is caused by the ship taking a hit, the hit itself still counts normally.
Options:
- Can be fitted with shorter range but more powerful weapons batteries. Reduce the range of the weapons batteries to 30 cm and increase their firepower to 10, at no extra points (like the Light of Ascension).
- May be equipped with Shark assault boats for an additional +10 points.
Printed from https://ships.battlefleet-game.org ·
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