Hive Ship

pts

Tyranids

Type/Hits Speed Turns Shields Armour Spores
Battleship/10 15 cm 45° 5+ 4
Armament Range/Speed Firepower/Str Fire Arc
Pyro-acid battery 45 cm 8 Front
Feeder tentacles & massive claws Contact Special Front
Bio-plasma spines 15 cm 4 Left/front/right
Boarding torpedoes 15 cm 8 Front
Pyro-acid battery 45 cm 8 Front
Bio-plasma spines 15 cm 4 Left/front/right
Launch bays Fighters: 20 cm / Assault Boats: 15 cm 2 squadrons
Port Pyro-acid battery 30 cm 4 Left
Starboard Pyro-acid battery 30 cm 4 Right
Port Bio-plasma spines 15 cm 2 Left
Starboard Bio-plasma spines 15 cm 2 Right
Port / Starboard Launch bays Fighters: 20 cm / Assault Boats: 15 cm 1 / 1 squadron

Special

• Hive ships are large and cumbersome, and hence may not use Come to New Heading special orders.
• Any ship attempting to fire upon a hive ship suffers -1 Ld when attempting to ignore closer targets if a squadron containing only Escort Drones is in base contact with the hive ship as well as in between the hive ship and the firing vessel.

Options

• Choose one prow weapon: Pyro-acid battery for +30 pts; Feeder tentacles & massive claws for +15 pts; Bio-plasma spines for +20 pts; Boarding torpedoes for +25 pts
• Choose one thorax weapon: Pyro-acid battery for +30 pts; Bio-plasma discharge for +20 pts; Launch bays for +20 pts
• Choose up to three port/starboard weapon sets: Pyro-acid battery for +15 pts; Bio- plasma discharge for +20 pts; Launch bays for +20 pts